EVERY VECTOR.
BEFORE PROD.
ATK-01
Prompt Injection
Adversarial instructions hidden in tool outputs, memory, or user input that override system intent.
CriticalATK-02
Goal Hijacking
Mid-session manipulation that redirects the agent away from its assigned objective toward attacker goals.
CriticalATK-03
Memory Poisoning
Corruption of vector store or conversation history to plant false context that persists across sessions.
CriticalATK-04
Tool Abuse
Tricking the agent into calling dangerous tools — DROP TABLE, rm -rf, mass-delete — via social engineering prompts.
HighATK-05
Boundary Testing
Systematic probing of scope constraints, permission boundaries, and refusal behaviors under adversarial pressure.
HighATK-06
Jailbreak Variants
40+ known jailbreak patterns including DAN, roleplay-based, token smuggling, and multilingual bypass attempts.
Medium